Friday, July 1, 2011

ilomilo


From Wikipedia, the free encyclopedia
Ilomilo 


puzzle game developed by SouthEnd Interactive and Microsoft Game Studios. It was released on Windows Phone 7 on November 8, 2010 for AT&T customers.[2] On November 26, 2010, a "secret" website was made available where players could get a code to download a trial and purchase the game early, while the game was officially released onXbox Live Arcade on January 5, 2011.



Gameplay
The goal of each of the 49 levels is to unite Ilo and Milo, who are on separate sides of the level and must work together to meet. Players can change control between Ilo and Milo, or two players can control both Ilo and Milo. Because only one character can be "active" at any time, players in multiplayer alternate between controlling their given character and using a "pointer" to help guide the active player. "Eggs" are also hidden on certain levels which are only accessible in multiplayer. Levels are made up of various cubes, some of which Ilo or Milo can pick up and carry in order to place elsewhere in the level, opening a path for the other to travel on. Different cubes have different effects, such as some which extend across gaps or some that allow Ilo or Milo to fall through and end up on the other side. There are also carpets which allow characters to walk on different sides of the cubes and switches which activate bridges. Hidden throughout the levels are various fragments, which when collected piece together postcard memories, explaining some of the game's backstory. There also small creatures called Safkas hidden in each level, which unlock bonuses when collected. The levels that these safkas open contain a part of Sebastian's "The Huntsman and the Fox", levels with appearances from other games, and levels with re-skins of Ilo and Milo themselves. The characters that can be seen in the purple safka's levels are The Goo Balls from World Of Goo, Victor Neff from "The Dream Machine", Meat Boy from Super Meat Boy, and Josef from Machinarium. Additional content is also available if the player also owns A World of Keflings or Raskulls.


Reception
Overall ilomilo received favorable reviews, earning a score of 81/100 from review aggregator Metacritic.[5] WMPoweruser gave the Windows Phone 7 (WP7) version of ilomilo a overall score of 5/5.[6] WPcentral gave the WP7 version a score of 8.5, praising its charm whilst criticising its short length.[7] Platform Nation's Julian Montoya gave the game a 9 out of 10, stating the title is "a cute and excellent puzzle game with spectacular and imaginative visuals, clever stages and equally charming music".[8] Edge awarded the game 6/10, stating that "its most intelligent puzzles embrace three dimensions surprisingly well", but criticized the game's artistic direction, stating that "the charm is a little too mannered to be truly effective".[9]